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Left 4 Dead is a cooperative first-person shooter video game. It was developed by Turtle Rock Studios, which was purchased by Valve Corporation during development. The game uses Valve's proprietary Source engine, and is available for Windows and the Xbox 360. Development on the game was completed on November 13, 2008 and was released digitally on November 17, 2008 and at retail on November 18, 2008 in the United States and on November 21, 2008 in Europe.
Set during the aftermath of an apocalyptic pandemic, the game pits its four protagonists—dubbed the "Survivors"—against hordes of the infected. There are four game modes: a single-player mode in which allied characters are controlled by AI; a four-player, co-op campaign mode; an eight-player online versus mode; and a four-player survival mode. In all modes, anartificial intelligence (AI), dubbed the "Director", controls level pacing and item spawns, in an attempt to create a dynamic experience and increase replay value.
Left 4 Dead was well received by the industry media upon its release, with praise given for its replay value, focus on cooperative play, and movie-like experience. Several criticisms were aimed at limited level selection and the lack of a narrative. The game has won several publication awards, as well as distinctions from the Academy of Interactive Arts & Sciences andBritish Academy of Film and Television Arts. As was done with Team Fortress 2, Valve plans on supplementing the game with free downloadable content. The first of these, called the "Survival Pack", was released on April 21, 2009, with the second, in the form of a new DLC Campaign entitled "Crash Course," released for both the PC and Xbox 360 on September 29, 2009. The popularity of the game led to the development of a sequel, Left 4 Dead 2, which was released November 17, 2009.
here are four playable human characters in the game Francis (voiced by Vince Valenzuela), a tattoo-covered biker; Bill (voiced by Jim French), a former Green Beret and a Vietnam veteran; Zoey (voiced by Jen Taylor), a college student and horror movie enthusiast; and Louis (voiced by Earl Alexander), a junior systems analyst in his company's IT department. Early plans were for players to be randomly assigned to characters but in the final release, players can choose any character—provided that the character has not already been selected—or be randomly assigned an unselected character.
Survivors are armed with various firearms. Each player starts the game with an M1911 pistol. It has unlimited ammo and is the only weapon that the survivor can use when they are incapacitated. When a second pistol is found, the player can dual wield them. At the beginning of each campaign, the player can choose between an Uzi submachine gun and a pump-action shotgun. As the survivors progress through a campaign, more powerful weapons can be found: the fully automatic M16A3 assault rifle (an upgrade to the Uzi), Benelli M4 Super 90 semi-automatic shotgun (an upgrade to the pump-action shotgun), and a scopedRuger Mini-14 hunting rifle. In addition to firearms, a player can also carry three other items in their inventory: improvised grenades (either aMolotov cocktail to create a wall of fire or a pipe bomb, modified with an attached smoke alarm designed to attract the infected to it before it explodes); a first-aid kit, which can be used to heal any survivor; and pain pills, which provide temporary health that depletes gradually and quicker with damage from infected, and can be handed to teammates for later use. Regardless of what weapon or item a player is using, amelee attack can be used to shove away any infected within reach. Also available are environmental weapons, such as gasoline cans, oxygen cylinders, and propane tanks, all of which explode when shot. These can be picked up, moved, and used as a melee weapon by the survivors, but while carrying an object they cannot use their weapons or health items. Strategically-placed minigun turrets are encountered at various locations throughout the different maps.
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